Bean&Brew

OVERVIEW

This project is an independent exploration of a point-of-sale system designed for coffee shop environments. The focus was on creating a clear and efficient interface that supports staff during fast-paced service. The project was developed through studying existing POS systems, analyzing common café workflows, and recreating key interactions in Figma to better understand how operational tools can support real-world service environments. The goal is to explore how thoughtful UI design can simplify daily operations while maintaining clarity and ease of use.

YEAR

2026

ROLE

UI Designer
Prototyper

SERVICES

Usability design
Brand Design

About the project

Goal

This project explores how a structured design system can support the fast-paced workflow of a coffee shop POS. The goal was to create a clear and adaptable interface built on reusable components, consistent spacing rules, and predictable interaction patterns.

The system focuses on breaking down the POS into modular UI elements. Order items, modifiers, payment states, and menu categories that can be combined to support different café workflows. By establishing consistent visual hierarchies and interaction logic, the interface aims to remain easy to navigate even during busy service hours.

Smooth Scroll
This will hide itself!

Bean&Brew

OVERVIEW

This project is an independent exploration of a point-of-sale system designed for coffee shop environments. The focus was on creating a clear and efficient interface that supports staff during fast-paced service. The project was developed through studying existing POS systems, analyzing common café workflows, and recreating key interactions in Figma to better understand how operational tools can support real-world service environments. The goal is to explore how thoughtful UI design can simplify daily operations while maintaining clarity and ease of use.

YEAR

2026

ROLE

UI Designer
Prototyper

SERVICES

Usability design
Brand Design

About the project

Goal

This project explores how a structured design system can support the fast-paced workflow of a coffee shop POS. The goal was to create a clear and adaptable interface built on reusable components, consistent spacing rules, and predictable interaction patterns.

The system focuses on breaking down the POS into modular UI elements. Order items, modifiers, payment states, and menu categories that can be combined to support different café workflows. By establishing consistent visual hierarchies and interaction logic, the interface aims to remain easy to navigate even during busy service hours.

Smooth Scroll
This will hide itself!

Bean&Brew

OVERVIEW

This project is an independent exploration of a point-of-sale system designed for coffee shop environments. The focus was on creating a clear and efficient interface that supports staff during fast-paced service. The project was developed through studying existing POS systems, analyzing common café workflows, and recreating key interactions in Figma to better understand how operational tools can support real-world service environments. The goal is to explore how thoughtful UI design can simplify daily operations while maintaining clarity and ease of use.

YEAR

2026

ROLE

UI Designer
Prototyper

SERVICES

Usability design
Brand Design

About the project

Goal

This project explores how a structured design system can support the fast-paced workflow of a coffee shop POS. The goal was to create a clear and adaptable interface built on reusable components, consistent spacing rules, and predictable interaction patterns.

The system focuses on breaking down the POS into modular UI elements. Order items, modifiers, payment states, and menu categories that can be combined to support different café workflows. By establishing consistent visual hierarchies and interaction logic, the interface aims to remain easy to navigate even during busy service hours.

Smooth Scroll
This will hide itself!